I've finally had a chance to sit down and try coding some stuff for the Sony PSP. So far I'm just tinkering with the demos that come with the SDK and have successfully got a textured cube moving and rotating around at your command by combining two of them. I've been moving the code around into a more manageable format to make it easy to start new projects when I want to, without having to reinvent the wheel each time. I'm trying to mess around with the texturing abilities right now, but hopefully I'll get a chance to write some small tutorials and post up the code when I get a little further down the line.
As for school, another month has started and we are working on Optimization, which means more Assembly and bit operations, and Real Time Programming, which puts us in RenderWare implementing various algorithms including some decent 3D collision detection.